LongFag ## Admin
Hobbies
No. 2
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File: dungeons-and-d(...).jpg (67 KB, 780x585)
This board is for the discussion of your hobbies. Also, nice 1 GET.
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Anonymous
Graphics
No. 21
[Reply]
File: sphere.webp (79 KB, 400x400)
Show off some things you've done in graphic programs. Here's a thingy I made in Gimp a few months ago
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Anonymous
No. 850
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File: Screenshot_17-(...).jpeg (206 KB, 817x579)
Shit, i really dont fuckin care anymore. I mean,everyone looks like theyre constipating. Thats what i guess. Maybe telepathy is real. Or just necessary. It's like religion; its only socialist when there's.
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Anonymous
New Here
No. 48
[Reply]
File: collage.png (677 KB, 2444x2556)
Hi. I like drawing monsters and characters, they have no story though.
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Anonymous
No. 846
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File: savedfile_2026(...).png (94 KB, 295x354)
Wouldnt 600k clicks-profit-sales regularly-yearly, in contents, divided by quality*quantity be as simple as, however you made be, in art or cartoon, being also, almost as equally simple? Problem is how do you, grade quality in, numbers. It's almost impossbile, for me, and yet, it seems, actually measurable.
Any idea how do i ,actually tell? Or even hypothetically, how would think it should be?
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Any idea how do i ,actually tell? Or even hypothetically, how would think it should be?
Anonymous
600,000
No. 841
[Reply]
File: ss.png (37 KB, 344x135)
>How do i draw upside down, without turning paper, and still, not upside down
>How do i plan rendering, no ref, just objects, colors, materials, textures then refraction, reflection, translucencies;last 3 is the focus
>how do i plan, animation: cycles, idles, sequences, all three or any, in any orders, conjuncted in purpose or scene
Basically procedures, modularly.Help tx
>Addditionally, how to plan game http://tululoo.com , but, +-/()= only, not even <> or angles or similarly.
>Very limited math
>also game must, be of a finished one, in any consideration of sales, quality, contents. All the features in a proper console game (pc88,ngpc,gb,gbc etcetc) and contemporary.
File: ss.png (37 KB, 344x135)
>How do i plan rendering, no ref, just objects, colors, materials, textures then refraction, reflection, translucencies;last 3 is the focus
>how do i plan, animation: cycles, idles, sequences, all three or any, in any orders, conjuncted in purpose or scene
Basically procedures, modularly.Help tx
>Addditionally, how to plan game http://tululoo.com , but, +-/()= only, not even <> or angles or similarly.
>Very limited math
>also game must, be of a finished one, in any consideration of sales, quality, contents. All the features in a proper console game (pc88,ngpc,gb,gbc etcetc) and contemporary.
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Anonymous
my hobby
No. 842
[Reply]
File: tegaki.png (22 KB, 512x512)
https://rule34.us/index.php?r=posts/index&q=susie_%28deltarune%29+vore+
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Anonymous
Vidya thread
No. 38
[Reply]
File: Elderscrolls.jfif (138 KB, 1280x1024)
What are you playing? For me its Elder Scrolls Oblivion.
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